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Bugdom 2 hacks12/27/2023 ![]() The Konami Code is a particularly famous example, and when these codes are used in single-player games they could be considered as entirely harmless. Then we have cheat codes or devices, often requiring a combination of buttons and D-Pad direction inputs to provide extra lives, unlimited continues, a fixed life bar or any manner of other power-ups. If a professional tester finds it necessary to use a code to play through a particularly tough game, then where’s the harm in that? These often bring no advantage to gameplay, but can be fun to prompt and share online. Early polygon-based 3D titles were particularly culpable, with these tricks normally reserved for the most experimental of gamers. The Nintendo 64 has some fun examples in titles such as Super Mario 64 and Banjo Kazooie, where particular jumps cause their respective heroes to fall through the floor or float in open space. This applies to consoles both old and new, with certain actions prompting the game world to lose control. These examples represent what we’ll call ‘skilful glitching’, utilising loopholes that are deliberate or otherwise for a recognisable reward.Īnother form of glitch is the programming error, when a title’s graphics engine is manipulated for absurd results. The 1-up trick, meanwhile, requires skill and timing to prompt a never ending cycle of jumping on a koopa shell. The warp pipe example seems to have been deliberately programmed, designed to reward gamers with a sense of experimentation and adventure. has some particularly famous examples, such as running across the top of the screen to access warp pipes, or the infinite 1-up trick. Many examples from the NES and Super Nintendo days have a certain mythology and place in popular culture, with some being truly engrained in gaming folklore. Game glitches have been in existence throughout the entire history of home console and handheld gaming. All this talk of codes, shortcuts and glitches got us thinking about the morality of these gaming quirks: when is it acceptable to take advantage of these erroneous pieces of game design, and when does it become blatant cheating? We’re going to attempt to break these glitches down into categories, both controversial and otherwise. We learnt about the origins of the Konami Code and, controversially, that Nintendo has no plans to fix Mario Kart 7’s Maka Waku glitch. I explained everything exactly as I have in this topic, and my dad asked me to hand the phone back to the principal where he laid into him about his school's shitty security system, and how in many circles what I had done would have been praised for raising awareness of vulnerabilities, and how if I got even a day of detention he was going to go to the superintendent and raise hell about how the teacher had gory games in her classroom.This week game cheats have been in the news. My dad was a nerd, and my principal handed me the phone to explain the trouble I was in. At one point the principal told me he was going to call my dad and I told him to go ahead. ![]() The teacher said we "hacked" the system and they were threatening us with all sorts of detention and shit. ![]() Seems we had installed Alone in the Dark on the network, and it installed on every computer in the school. ![]() Well, the next day, when we arrived at school, the principal was waiting for us and called us into the office. We installed and played the game, which has a sorta gorey introduction. Thankfully, my teacher used to hunt and peck her password with her index finger right in front of us, so I had long figured out the password. We went to install the game, but to do so you needed to input the admin password to allow the computer to install stuff. She said yes and I guess didn't think about it. I knew about AitD and so we asked her if we could play some of her games on her mac in the classroom. She'd frequently bring stock from her store into the classroom as she worked two jobs basically, and one day when we had some downtime, me and some friends noticed Alone in the Dark 2 in her classroom. In the 7th grade, my spanish teacher also owned a PC Games shop just down the road, where they sold all sorts of new and used PC games.
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